/* alloc - Convenience routines for safely allocating memory * Copyright (C) 2007 Josh Coalson * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef FLAC__SHARE__ALLOC_H #define FLAC__SHARE__ALLOC_H #if HAVE_CONFIG_H # include #endif /* WATCHOUT: for c++ you may have to #define __STDC_LIMIT_MACROS 1 real early * before #including this file, otherwise SIZE_MAX might not be defined */ #include /* for SIZE_MAX */ #if !defined _MSC_VER && !defined __MINGW32__ && !defined __EMX__ #include /* for SIZE_MAX in case limits.h didn't get it */ #endif #include /* for size_t, malloc(), etc */ #ifndef SIZE_MAX # ifndef SIZE_T_MAX # ifdef _MSC_VER # define SIZE_T_MAX UINT_MAX # else # error # endif # endif # define SIZE_MAX SIZE_T_MAX #endif #ifndef FLaC__INLINE #define FLaC__INLINE #endif /* avoid malloc()ing 0 bytes, see: * https://www.securecoding.cert.org/confluence/display/seccode/MEM04-A.+Do+not+make+assumptions+about+the+result+of+allocating+0+bytes?focusedCommentId=5407003 */ static FLaC__INLINE void *safe_malloc_(size_t size) { /* malloc(0) is undefined; FLAC src convention is to always allocate */ if(!size) size++; return malloc(size); } static FLaC__INLINE void *safe_calloc_(size_t nmemb, size_t size) { if(!nmemb || !size) return malloc(1); /* malloc(0) is undefined; FLAC src convention is to always allocate */ return calloc(nmemb, size); } /*@@@@ there's probably a better way to prevent overflows when allocating untrusted sums but this works for now */ static FLaC__INLINE void *safe_malloc_add_2op_(size_t size1, size_t size2) { size2 += size1; if(size2 < size1) return 0; return safe_malloc_(size2); } static FLaC__INLINE void *safe_malloc_add_3op_(size_t size1, size_t size2, size_t size3) { size2 += size1; if(size2 < size1) return 0; size3 += size2; if(size3 < size2) return 0; return safe_malloc_(size3); } static FLaC__INLINE void *safe_malloc_add_4op_(size_t size1, size_t size2, size_t size3, size_t size4) { size2 += size1; if(size2 < size1) return 0; size3 += size2; if(size3 < size2) return 0; size4 += size3; if(size4 < size3) return 0; return safe_malloc_(size4); } static FLaC__INLINE void *safe_malloc_mul_2op_(size_t size1, size_t size2) #if 0 needs support for cases where sizeof(size_t) != 4 { /* could be faster #ifdef'ing off SIZEOF_SIZE_T */ if(sizeof(size_t) == 4) { if ((double)size1 * (double)size2 < 4294967296.0) return malloc(size1*size2); } return 0; } #else /* better? */ { if(!size1 || !size2) return malloc(1); /* malloc(0) is undefined; FLAC src convention is to always allocate */ if(size1 > SIZE_MAX / size2) return 0; return malloc(size1*size2); } #endif static FLaC__INLINE void *safe_malloc_mul_3op_(size_t size1, size_t size2, size_t size3) { if(!size1 || !size2 || !size3) return malloc(1); /* malloc(0) is undefined; FLAC src convention is to always allocate */ if(size1 > SIZE_MAX / size2) return 0; size1 *= size2; if(size1 > SIZE_MAX / size3) return 0; return malloc(size1*size3); } /* size1*size2 + size3 */ static FLaC__INLINE void *safe_malloc_mul2add_(size_t size1, size_t size2, size_t size3) { if(!size1 || !size2) return safe_malloc_(size3); if(size1 > SIZE_MAX / size2) return 0; return safe_malloc_add_2op_(size1*size2, size3); } /* size1 * (size2 + size3) */ static FLaC__INLINE void *safe_malloc_muladd2_(size_t size1, size_t size2, size_t size3) { if(!size1 || (!size2 && !size3)) return malloc(1); /* malloc(0) is undefined; FLAC src convention is to always allocate */ size2 += size3; if(size2 < size3) return 0; return safe_malloc_mul_2op_(size1, size2); } static FLaC__INLINE void *safe_realloc_add_2op_(void *ptr, size_t size1, size_t size2) { size2 += size1; if(size2 < size1) return 0; return realloc(ptr, size2); } static FLaC__INLINE void *safe_realloc_add_3op_(void *ptr, size_t size1, size_t size2, size_t size3) { size2 += size1; if(size2 < size1) return 0; size3 += size2; if(size3 < size2) return 0; return realloc(ptr, size3); } static FLaC__INLINE void *safe_realloc_add_4op_(void *ptr, size_t size1, size_t size2, size_t size3, size_t size4) { size2 += size1; if(size2 < size1) return 0; size3 += size2; if(size3 < size2) return 0; size4 += size3; if(size4 < size3) return 0; return realloc(ptr, size4); } static FLaC__INLINE void *safe_realloc_mul_2op_(void *ptr, size_t size1, size_t size2) { if(!size1 || !size2) return realloc(ptr, 0); /* preserve POSIX realloc(ptr, 0) semantics */ if(size1 > SIZE_MAX / size2) return 0; return realloc(ptr, size1*size2); } /* size1 * (size2 + size3) */ static FLaC__INLINE void *safe_realloc_muladd2_(void *ptr, size_t size1, size_t size2, size_t size3) { if(!size1 || (!size2 && !size3)) return realloc(ptr, 0); /* preserve POSIX realloc(ptr, 0) semantics */ size2 += size3; if(size2 < size3) return 0; return safe_realloc_mul_2op_(ptr, size1, size2); } #endif